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Öffentliches Ich :: Forschung / Interessen :: Uni-Bonn ::
Halböffentliches Ich :: Sports :: Kumpels :: Musik ::
Gar Nicht Ich :: Links ::

 
 
 
 

Mesh Forging: Editing of 3D-Meshes Using Implicitly Defined Occluders

Publikationen
G.H.Bendels, R.Klein, "Mesh Forging: Editing of 3D-Meshes Using Implicitly Defined Occluders" , Symposium on Geometry Processing, published in Eurographics / ACM SIGGRAPH Symposium Proceedings, 2003.  paper  bibtex-Eintrag

In recent years the ease of use and the Flexibility in the editing process shifted into focus in modelling and animation applications. In this spirit we present a 3D mesh editing method that is similar to the simple constrained deformation (scodef) method 9. We extend this method to the so-called mesh forging paradigm by adding an occluder to the editing environment. Our method resembles and was in fact motivated by the forging process where an anvil is used to give the manipulated object the desired shape. While users perform the editing operation by directly manipulating the 3D-mesh, the occluder is dened implicitly. To enable ne detail edits even in sparsely triangulated areas, we propose an adaptive renement method that also allows the creation of sharp features where desired. The functionality and ease of use of our editing approach is shown by several examples.

 

 

 
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