Mesh Forging: Editing of 3D-Meshes Using Implicitly
Defined Occluders
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Publikationen
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G.H.Bendels, R.Klein, "Mesh Forging: Editing of 3D-Meshes Using Implicitly Defined Occluders" , Symposium on Geometry Processing, published in Eurographics / ACM SIGGRAPH Symposium Proceedings, 2003. paper
bibtex-Eintrag |
In recent years the ease of use and
the Flexibility in the editing process shifted into
focus in modelling and animation applications. In this
spirit we present a 3D mesh editing method that is
similar to the simple constrained deformation (scodef)
method 9.
We extend this method to the so-called mesh forging
paradigm by adding an occluder to the editing
environment. Our method resembles and was in fact
motivated by the forging process where an anvil is used
to give the manipulated object the desired shape. While
users perform the editing operation by directly
manipulating the 3D-mesh, the occluder is dened
implicitly. To enable ne detail edits even in sparsely
triangulated areas, we propose an adaptive renement
method that also allows the creation of sharp features
where desired. The functionality and ease of use of our
editing approach is shown by several examples.
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